The Character class represents any game character with a name, skill level, and energy level.
The SecurityGuard is well-funded by the department and must use a SuperGun.
SecurityGuard(String name, int energyLevel, int skillLevel)
Constructs a new SecurityGuard with the specified name, energy level, and skill level.
void boostWeapon(SuperGun w1)
Boosts the specified SuperGun for the next attack.
The SuperGun can produce a boosted shot, such that the shot produces two times power than the origina...
void boost()
Boosts the gun for the next attack.