COMP2396
Loading...
Searching...
No Matches
assignment2.OfficeCombat1 Class Reference

Static Public Member Functions

static void main (String[] args) throws IOException
 

Detailed Description

Definition at line 4 of file OfficeCombat1.java.

Member Function Documentation

◆ main()

static void assignment2.OfficeCombat1.main ( String[] args) throws IOException
inlinestatic

Definition at line 5 of file OfficeCombat1.java.

5 {
6 InputStreamReader isr = new InputStreamReader(System.in);
7 BufferedReader inData = new BufferedReader(isr);
8
9 // Input combat data
10 String c1_info[] = inData.readLine().split(" ");
11 String c2_info[] = inData.readLine().split(" ");
12 String w1_info[] = inData.readLine().split(" ");
13 String w2_info[] = inData.readLine().split(" ");
14
15 Character c1 = new Character(c1_info[0], Integer.valueOf(c1_info[1]), Integer.valueOf(c1_info[2]));
16 Character c2 = new Character(c2_info[0], Integer.valueOf(c2_info[1]), Integer.valueOf(c2_info[2]));
17 Weapon w1 = new Weapon(w1_info[0], Integer.valueOf(w1_info[1]));
18 Weapon w2 = new Weapon(w2_info[0], Integer.valueOf(w2_info[1]));
19
20 // Start fighting
21 System.out.println("Now fighting: " + c1.getName() + " VS " + c2.getName());
22 System.out.println("Skill level of " + c1.getName() + ": " + c1.getSkillLevel());
23 System.out.println("Skill level of " + c2.getName() + ": " + c2.getSkillLevel());
24 System.out.println("Energy level of " + c1.getName() + ": " + c1.getEnergyLevel());
25 System.out.println("Energy level of " + c2.getName() + ": " + c2.getEnergyLevel());
26 System.out.println("----------------------------");
27
28 int round = 0;
29 while (!c1.isLose() && !c2.isLose()) {
30 if (round % 2 == 0) {
31 int attackAmount = c1.attack(w1);
32 int hurtAmount = c2.hurt(attackAmount);
33
34 System.out.println(c1.getName() + " makes an attack by " + w1.getName() + "!");
35 System.out.println(c2.getName() + " takes a hurt of " + hurtAmount + "! Remaining energy becomes " + c2.getEnergyLevel() + ".");
36 }
37 else {
38 int attackAmount = c2.attack(w2);
39 int hurtAmount = c1.hurt(attackAmount);
40
41 System.out.println(c2.getName() + " makes an attack by " + w2.getName() + "!");
42 System.out.println(c1.getName() + " takes a hurt of " + hurtAmount + "! Remaining energy becomes " + c1.getEnergyLevel() + ".");
43 }
44 round++;
45 }
46
47 if (c1.isLose()) {
48 System.out.println(c2.getName() + " wins!");
49 }
50 else {
51 System.out.println(c1.getName() + " wins!");
52 }
53 }

References assignment2.Character.attack(), assignment2.Character.getEnergyLevel(), assignment2.Character.getName(), assignment2.Weapon.getName(), assignment2.Character.getSkillLevel(), assignment2.Character.hurt(), and assignment2.Character.isLose().

Here is the call graph for this function:

The documentation for this class was generated from the following file: